VR Reality Summer Camp Builds New Worlds and New Skills

Purdue Fort Wayne’s Virtual Reality Camp lets middle schoolers build immersive 3D worlds — no experience required, just imagination.

By Andrew Danielson

Art.

The word conjures images of the classics. The ceiling of the Sistine Chapel in the Vatican, the Mona Lisa and delicate saucers from ancient China.

But fine art has another branch that’s slowly been growing in the family – computer designed art.

Take 3D glasses for example. An artist can, with just a few clicks of a button, create an entire world that can be explored and experienced in 3D perspective.

And it doesn’t take a degree to do it. A child can, too, create a world.

That’s exactly what’s going to happen this month at PFW. The Community Arts Academy, part of the College of Visual and Performing Arts at Purdue University Fort Wayne, is offering a Virtual Reality Camp for kids in grades six to eight.

The sessions run July 14-18, and July 21-25. The camp will see 30 kids  (15 per session) gain hands on experience in using computer technology and virtual reality headsets to create their own 3D games.

“It’s a sweet spot for that age and this technology,” said Molly Papier, director of the Community Arts Academy.

She explained that, at this age range, kids don’t typically have the responsibilities and busy schedules of high school students. However, they do have the technical abilities to appreciate and use computer tech like virtual reality headsets.

For the camp, students are welcome to bring their own VR headsets, although the camp will have some available for use.

Virtual Reality Camp at PFW

The headsets themselves look almost like truncated welder’s masks, with straps that go over the head and support a box-like structure held in front of the eyes. That eyepiece is where the visual magic occurs, because those screens are what provide the 3D experience.

A growing program with lasting impact

But the intriguing world of virtual reality gaming wouldn’t be possible without the computing power of today’s 3D glasses. VR headsets are powerful enough to handle a variety of tasks, stretching from computer gaming to checking email.

“It’s basically a computer in the headset,” said Andres Montenegro, professor of Computer Animation at PFW’s department of Art and Design.

Montenegro has been involved with the camp since its inception in 2018, when it became an immediate hit.

“The whole enrollment was sold out,” Montenegro said with a smile.

And the camp remains a success. Just ask Melanie McCabe, who has seen the impact of the camp on her children.

Both McCabe’s son and daughter attended the 2023 Virtual Reality Camp at PFW, with her daughter returning in 2024 and again this year as a student assistant.

McCabe said that the camp is a great opportunity for kids to learn the behind-the-scenes of game development and coding, particularly for the world of virtual reality.

“I was looking for camps that offered fun and enriching activities and the opportunity to try something new,” she said.

New experiences in a structured learning environment is what this camp is all about.

Students receive a framework from which they can then stretch their creative wings and begin building their own worlds and games. What kinds of 3D worlds and environments the campers create are only limited by their imagination.

“In the past years, they’ve done rollercoasters, they’ve done trains, they’ve done buildings, they’ve done amusement parks,” Papier said.

That’s probably one of the most interesting features of these games. Unlike standard video games displayed on a computer screen, a 3D game “immerses” the player in the game, as if they were actually standing in a different world. By turning their head and using their hands, the user can interact with objects in the game, providing an incredibly realistic experience.

Technology powers creative possibilities

Such realism in computer games wouldn’t be possible without advances in technology, and 3D headsets are no exception to the march of technological progress.

Montenegro explained that, at the beginning, 3D glasses were not just a simple headset worn by the user. When the technology first came out, users had to put special sensors in a room so that the headset could detect the playing area.

Even with the special sensors, the original 3D headsets had to be tethered to a special computer capable of running 3D graphics in order for users to play a game.

Nowadays, much of that set up – tethering, external sensors, special computers – is no longer needed.

Today’s headsets have built-in sensors that track a player’s movements. Games can be accessed directly from the glasses, and players can use either external controls or just their hands to interact with objects.

With such incredible features, starting prices for 3D glasses can run from $299 to over $3,500 dollars.

Some models allow the user to seamlessly blend 3D objects with everyday surroundings, allowing a true mix of virtual and real life experiences. However, the price tag can be prohibitive and not conducive to introducing students to the world of virtual reality or virtual world creation.

And that’s one of professor Montenegro’s priorities – introducing students to the world of 3D art and giving them a foretaste of what this revolutionary technology is bringing to the world of art and design.

“Art and design is transforming into art and technology,” he said. “That revolution is happening now.”

Preparing young artists for a digital future

But Montenegro’s goals go beyond just introducing students to this realm of 3D game creation. New this year, he will be showing the campers how to access the “developer” mode in their 3D headsets, allowing the students to load new projects they might create in the future directly into their headsets.

Together with the “developer” mode tutorial, Montenegro also is hoping to introduce students to the use of AI to creating a game environment. With AI, students can create a basic world that they can then customize and expand to their heart’s desire.

Montenegro explained that tools like AI and virtual reality glasses are not just a thing of the future, they are a present and usable technology that will only continue to develop in importance.

“Every AI tool is quite new actually,” Montenegro commented. “It’s very amazing the number of things you can do with that.”

The Sound of Music: Piano Edition

By Andrew Danielson

The long hallways of PFW’s Music Center glisten in the morning sunshine. A seemingly endless row of doors line one side of the thoroughfare. Inside most of those doorways are pianos, all of which wait expectantly. This week, close to two dozen talented student pianists will be entering those doors and vigorously practicing on those pianos as part of the Gene Marcus Piano Camp & Festival.

Running from June 8-13, the camp offers an immersive experience with daily lessons and activities, including workshops, masterclasses, evening recitals, and group sessions.

This year, students coming to the camp were treated on opening day to a faculty recital Sunday evening followed by orientation and other information. For the next five days, the young pianists-in-residence will follow an invigorating schedule of piano study, taking piano lessons, playing and studying piano music, attending lectures by guest teachers, and attending masterclasses taught by faculty.

Previous edition of the Gene Marcus Piano Camp & Festival (Photo: Community Arts Academy)

One of the many offerings at the camp is the chance to study with a guest artist – an expert in the field of piano playing and performing. This year’s artist is Thomas “TJ” Lymenstull, a graduate of the prestigious Eastman School of Music and a newly-retired faculty member from the Interlochen Academy of the Arts.

He will be performing a solo recital of repertoire on Monday, June 9, at Rinehart Recital Hall, as well as teaching a masterclass for the camp attendees.

Masterclasses are a unique opportunity for students to receive one-on-one instruction from a well-known specialist in the field. Lymenstull’s masterclass is only one of several such classes which students will be taking at the camp.

Now entering its 14th year, the Gene Marcus Piano Camp was founded and organized by PFW’s own Dr. Hamilton Tescarollo, now director of Keyboard Studies for the PFW School of Music.

Tescarollo explained that when he first came to PFW in 2007 as a new professor of piano, one of the first objectives he was asked to accomplish was to create a summer music camp for young pianists. And he was happy to tackle the challenge.

“It all started with encouraging piano playing in the area and beyond,” he said.

That love of encouraging piano playing is not new among PFW School of Music faculty. In fact, the entire reason such an event is even possible is due to a generous endowment that a former PFW music faculty member left to the school for such a purpose, Wilda “Gene” Marcus.

Tescarollo explained that Marcus had taught for roughly twenty years at PFW (then Indiana University -Purdue University Fort Wayne, or IPFW). A piano teacher with the then-department of Music faculty, Marcus had been heavily involved with the music life and scene of Fort Wayne.

In 2005, Marcus passed away, leaving an endowment to PFW’s School of Music to continue the effort of providing opportunities for young pianists.

Starting with his arrival at PFW in 2007, Tescarollo crafted and launched the brand new Gene Marcus Piano Camp in 2012 as one of the offerings provided by the College of Visual and Performing Arts through their Community Arts Academy.

Tescarollo and the other faculty of the camp are now hard at work getting ready to welcome pianists from all across the country.

Students attend a previous edition of the Gene Marcus Piano Camp & Festival (Photo: Community Arts Academy)

“From the first one [camp], we had already opened it up to students from anywhere essentially,” Tescarollo said. “It is both a commuter camp and a residential camp.”

Attendees will consist of both commuters coming every day to study and residential campers who stay on campus in the PFW dormitory facilities. The cost for attending the camp ($450 – $550) includes lunch and dinner throughout the week.

Students come with some repertoire that they are ready to share in a public performance. Faculty at the camp then work with the students to polish that repertoire.

But students are learning more than how to polish their already-learned repertoire. In the course of a week, students will get a chance to watch and listen to guest artist recitals.

Some of the recitals are played by faculty teaching at the camp, including Dr. Jonathan Young, Christine Freeman, and Susan Dorion. Still other recitals will be played by young, up-and-coming piano artists, including Allyn Beifus and Andrew Nestler, both recent graduates and piano majors at the PFW School of Music.

Camp life, though, includes more than just piano study. New this year, students will have the opportunity to go kayaking right on the PFW campus. Friday afternoon, the last day of the camp, students will get the opportunity to walk around campus and celebrate the completion of a week of piano study.

The culmination of all that work? A concert Friday evening played by the student pianists of learned repertoire at the camp.

That final Friday performance of repertoire in front of one’s peers is part of the unique experiences provided at the Gene Marcus Piano Camp. As Tescarollo explained, one of the goals of the week is to give students experience in playing and performing their repertoire, both for each other and for their families.

Performing repertoire can be a daunting experience, but receiving instruction and tips from experienced performing pianists is part of what these student pianists will gain by attending.

“The idea is to inspire them to then practice and do this for the rest of the year,” Tescarollo stated. For him, encouraging piano students in their study and appreciation of the instrument is the key goal of the piano camp. And the camp attendees are responding very favorably to that encouragement.

“Many students come back over and over as much as possible [to the camp],” Tescarollo said.

Part of the experience that the camp offers student pianists is an opportunity to learn and grow as pianists.

“In some cases, there might be students who have never done a duet,” Tescarollo said. He explained that this camp provides students with an opportunity to learn and grow, but in a learning environment where they get to meet other like-minded young pianists who are also eager to learn.

That opportunity to get to meet and study with other young pianists is one of the great aspects of the camp.

“I hear about them keeping in touch throughout the year and they become friends,” Tescarollo said. “That’s a pretty wonderful thing.”

June 8-13 is just one short week that will come and go in the blink of the eye. But for the young pianists attending the Gene Marcus Piano Camp, that one week can influence them to greater artistic endeavors for a lifetime.

For more information, visit the Gene Marcus Piano Camp & Festival website.